The following concept has been found to increase the "stake" in regular league curling, discouraging
canceling or missing games, and adding a whole lot of interest!
Before the beginning of each square draw, a "stake" is collected from each team wishing to participate in this
competition (all teams are not required to enter) -- for example, $20.00 per team ($10.00 per person) -- the
only input for the whole of that square draw. Then, whenever two participating teams play, one-quarter of the
losing team's stake is transferred to the winning team (on paper only). Absent teams lose one-quarter of their
stake. At the end of the draw, the collected money is distributed according to each team's final stake. When
a non-participating team is played, your stake does not change.
As an example, consider an eight team square draw, with all teams participating, and follow a few
As of 17 Jan 2006
Below are eight possible shots to test a player’s skill. Each competitor will throw two rocks for each skill; and
only the score of the better of the two shots will be used. NO SWEEPING is allowed. All shots will be toward
the home end. Points will be awarded as outlined below, and accumulated for each individual. Each skill is
worth a possible 6 points.
Note that no team's stake ever goes to zero, since only one-quarter of what they have at the time is ever
deducted. Even with all seven games being lost, that team would end up with $2.00. The most that can be
won depends on the amount the opposition has at the time they are played. In the above example, teams
A1 and A5 have both had 3 consecutive wins, but have accumulated different amounts.
as of 28 Mar 2006
NOTE: the following concept has been used for bonspiel draws as well (see "DRAWS"), except 1/2 rather than
1/4 of the loser's stake is transfered. One half of the stake works better with the fewer number of games
played in a bonspiel, and keeps the monetary values even. The quarter stake works better over the longer time
frame as it is more fair to a team losing few games, particularly near the end.
As of 7 Sep 2009
STURLING SKINS RULES
As of 7 Sep 2009